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Fallout 4 Walkthrough and Strategy Guide
Ghoul Problem Quests
Once you cleared the mission area, return to the settler who gave you the mission and talk to him/her to complete it. If ever the settler who gave you the mission is a provisioner or someone you assigned to establish Supply Lines, you have to wait for that NPC to arrive in one of the settlements he/she'll visit.
Tenpines Bluff will be marked in your map a short distance to the east from Sanctuary. Upon reaching the area, talk to the one of the two settlers there to update your quest. Next, you'll have to go to College Square.
When you fast travel to the location, you'll be taken to an overrun checkpoint. There are mines on the street as well so use your VATS to target them if you can't see them immediately. You can take out multiple ghouls by blowing up the car wreck there. Take out the ghouls and continue following the marker. You'll have to enter the closed-area College Square Station. Just clear out the place of ghouls in the immediate area and your quest will update. For notable loots, just follow this guide's location page of the area.
The train station itself isn't large, filled with ghouls, and there are some good loot inside. Your target is the Feral Ghoul Stalker in the maintenance room of the western wing so be prepared. Make sure to also find the College Station Key on top of the tables there. You can use that key to open the ticket booth in the area. Once you're done looting the area, return to the settlers in Tenpines Bluff to report your success. After that, talk to Preston Garvey to complete the quest.
Completing this quest will unlock more quests (Raider Troubles at Nordhagen Beach, Taking Independence). You can also now use Tenpines Bluff as your new workshop.
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RobCo's Worst Nightmare
Hack 50 terminals
Xbox achievement image
RobCo's Worst Nightmare is an achievement/trophy in Fallout 4.
Hack 50 terminals.
The terminal hacks must be performed with the same character in order to obtain the achievement.
This section is transcluded from terminal. To change it, please edit the transcluded page.
|Closest map marker||Difficulty||Location||Name||Content/Purpose|
|Andrew Station||1 !Novice||Railway platform (eastern part)||Terminal||Spotlight control|
|ArcJet Systems||3 !Expert||Laboratory (2nd floor, southwest)||Lab terminal||Terminal entries|
|Back Street Apparel||2 !Advanced||Backroom (ground floor, southwest)||Terminal||Safe control|
|BADTFL Regional Office||1 !Novice||Chief's office (ground floor, northwest)||Terminal||Terminal entries|
|BADTFL Regional Office||1 !Novice||Holding cells (basement, northeast)||Terminal||Terminal entries|
|BADTFL Regional Office||3 !Expert||Archive area (lower floor, southeast)||Terminal||Protectron control|
|Beantown Brewery||1 !Novice||Tower Tom's office (upper floor, northeast)||Tower Tom's terminal||Terminal entries|
|Boston Mayoral Shelter||1 !Novice||Security area (ground level)||Terminal||Turret control|
|Boston Mayoral Shelter||3 !Expert||Storage room (underground level)||Terminal||Terminal entries|
|Boston Mayoral Shelter||4 !Master||Sleeping quarters (underground level, lower floor)||Terminal||Door control|
|Cabot House||3 !Expert||Jack Cabot's lab (2nd floor, southeast)||Terminal||Terminal entries|
|Cabot House||4 !Master||Emogene Cabot's room (3rd floor, northeast)||Terminal||Terminal entries|
|Cambridge Police Station||2 !Advanced||Chief's office (ground floor, eastern side)||Recon data terminal||Terminal entries|
|Crater House||1 !Novice||Southeastern shack||Terminal||Terminal entries|
|Diamond City||1 !Novice||Mayor McDonough's office||Mayor McDonough's terminal||Terminal entries|
|D.B. Technical High School||1 !Novice||Yellow classroom (2nd floor, western side)||Terminal||Spotlight control|
|D.B. Technical High School||1 !Novice||Computer lab (2nd floor, southeast)||Terminal||Terminal entries|
|Fallon's Department Store||1 !Novice||Staff room (upper floor, western side)||Terminal||Protectron control|
|Faneuil Hall||1 !Novice||Main entrance (ground floor, western side)||Security terminal||Protectron control|
|Faneuil Hall||1 !Novice||Commonwealth Bank (upper floor, southwest)||Terminal||Protectron control|
|Faneuil Hall||3 !Expert||Commonwealth Bank (upper floor, northwest)||Terminal||Door control|
|Fraternal Post 115||1 !Novice||Executive office (upper floor, northeast)||Executive terminal||Terminal entries|
|Goodneighbor||2 !Advanced||Bobbi's place (upper floor)||Bobbi's terminal||Terminal entries|
|Jamaica Plain||1 !Novice||Town Hall basement (northern side)||Treasures access terminal||Door control|
|Jamaica Plain||3 !Expert||Town Hall basement (northern side)||Security terminal||Protectron control|
|Listening Post Bravo||4 !Master||Bunker entrance||Terminal||Door control|
|Mass Bay Medical Center||3 !Expert||Reception (ground floor, western side)||Terminal||Protectron control|
|Museum of Freedom||1 !Novice||Generator room (basement)||Computer terminal||Door control|
|Museum of Freedom||1 !Novice||Director's office (3rd floor, northwest)||Museum Operations terminal||Terminal entries|
|Sanctuary||1 !Novice||Yellow house (southwest)||Ledger terminal||Terminal entries|
|Shaw High School||1 !Novice||Main office (ground floor, southern side)||Faculty terminal||Terminal entries|
|Suffolk County Charter School||1 !Novice||Main hall (ground floor)||Terminal||Protectron control|
|Suffolk County Charter School||3 !Expert||Basement||Terminal||Door control|
|Sunshine Tidings Co-op||1 !Novice||Central building||Sunshine Tidings terminal||Terminal entries|
Mr. Handy control
|Super-Duper Mart||1 !Novice||Manager's office (ground floor, southern corner)||Terminal||Protectron control|
|Tenpines Bluff||2 !Advanced||Train tracks checkpoint (to the east)||Terminal||Door control|
|The Institute||1 !Novice||West stairs (ground floor, near clinic)||Terminal||Door control|
|The Institute||4 !Master||East stairs (ground floor, near commissary)||Terminal||Door control|
|University Point||1 !Novice||Sedgwick Hall: machine parts magazine (2nd floor, northwest)||Gerald's terminal||Terminal entries|
|University Point||1 !Novice||Slocum's Joe cafeteria (ground floor, northwest)||Terminal||Door control|
|University Point||1 !Novice||University Credit Union (basement, southern side)||Vault control terminal||Door control|
|Vault 81||1 !Novice||Clinic (bottom floor, residential area)||Terminal||Terminal entries|
|Vault 81||2 !Advanced||Overseer's office (top floor, atrium area)||Overseer's terminal||Terminal entries|
|Vault 81||3 !Expert||Secret Vault (close to the end)||Vault 81 Secure Access terminal||Door control|
|Vault 81||4 !Master||Reactor room (under the stairs)||Old Overseers terminal||Terminal entries|
|Wicked Shipping Fleet Lockup||1 !Novice||Warehouse (outside)||Terminal||Protectron control|